I said I was going to talk about it, so here we go: Grim Dawn is an ARPG (think Diablo) that is currently in early access. That means it’s unfinished. But don’t let that scare you away! For an unfinished game, there’s a lot to do and a lot to love.
When it comes to the basic gameplay, Grim Dawn is Diablo but with a different set of paint: Lovecraftian monsters rather than demons, and a sort of vague Victorian/Edwardian setting. Now seeing as I love ARPGs, I’d be sold on that alone, but what I really like about Grim Dawn is the talent point system.
You get a talent tree much like you do in other RPGs, but Grim Dawn kind of has this unique system where also have to put points in a basic skill bar in order to unlock better spells and abilities. It’s tough to explain in words alone, but the result is that leveling and talents feels really proactive.
Also… you can multiclass! So if you want to be a mage and also a huge warrior type, you can be both. At the same time. You can mix and match your talents from both classes you pick, and that, again, gives you a lot of choice when it comes to your chosen playstyle.
Overall I just find Grim Dawn to be delightfully fun to play and I’m excited to see what the final version is like.
Oh, and it’s based on a very similar title called Titan Quest, which I have yet to play but which I have heard amazing things about. So, there’s also that!