The more I take my little cadre of alts through Outland the more tough Loremaster becomes. For Blade’s Edge I had to wait until my character was 70 and then come back and do a bunch of Ogrila and Skyguard stuff (remember that?) Finally done, though!
Next on the list to finish up is Nagrand, which is turning out to be a royal pain. Did you know it’s possible to actually get sick of Nagrand? Never thought I’d see the day but here I am. Sooo ready to move on.
Netherstorm is a great deal of fun so far, though. We’ll see how long that lasts!
There have been a lot of tough things about coming back to WoW after a long layoff. Adjusting to all the class and mechanics changes, trying to figure out where old instances/raids I never did are located, and just playing the catch-up game, in general.
But recently I feel like probably the toughest part is that the community I once knew, and was once a part of, has largely disappeared. No one plays the game anymore; it’s passé at best or “for kids” at worst. People are moving on; either with “life” or to other games. So here she is: Pike, still pluggin’ away at the same old eleven-year-old video game. Look at her and marvel!
Now, I’m no stranger to pouring tons of time into old video games, as one glance through my Good Games That Are Good series can probably attest.
But WoW is, somehow, different. Perhaps because it’s an MMO, which is social by definition, or perhaps because I really threw myself into the community via things like blogging and Twitter. It was a little island that I became a part of. And now I get to watch, one by one, as more and more people leave the island. It’s a really weird feeling.
Ultimately, I will continue to do what I find fun and play what I want to play, of course. Because ultimately, that’s the point of games. But that doesn’t stop the weirdness that sets in every time yet another person says goodbye. Is this what I am doomed to, stubbornly playing an aging MMO? Is this all a part of the cycle? Maybe so. Maybe it’s what I signed up for.
In that case, I guess I’ll be over here on my island. Dreaming dreams like the one I dreamed last night– about old guildmates long gone.
I never did manage to really get into Hearthstone. I think it’s because I kept comparing it unfavorably to my one true card game love: Pokemon.
Not only did I love these things “in real life” and have a binder full of ’em, but I also loved the Game Boy conversion. Yes, that’s right, they put Pokemon Trading Card Game on the Game Boy. It had this absolutely ridiculous story that involved beating trading card “masters” for legendary trading cards, but frankly that’s all fine because the point of the game was just to make decks and duel people, and that’s exactly what I did. Because despite the spartan UI and the silly story, there’s a surprising amount of depth in the good ol’ Pokemon TCG.
Oh, and good news everyone: Now you can download the game for pretty cheap in the Nintendo eShop, assuming you have a 3DS. I did that recently and have been replaying this game and having a blast. It’s really easy to pick up and go and very addictive.
Also, some of the music is fantastic. Some of the best you’ll find on original Game Boy.
Well, guess what. IT’S BACK. Thanks to timewalking!
It’s not an upgrade for me but seeing it makes me smile and brings me back all the way to TBC. I was carrying this thing well into WotLK. My old main has still got it in her bank. What a fantastic weapon! Good times, good times.
Meanwhile, I’m still saving up badges for the mount. Several more months to go on that one.
Ever since I started blogging again earlier this year, I made it a little goal of mine to blog every day. I figured I had a lot of missed years to catch up on, and also I thought it would encourage me to keep it up. And it has!
Now those of you from the early days remember that I wasn’t always a daily blogger. I blogged a lot, of course. Probably 4-5 times a week. But not daily. And that was okay. I still wouldn’t have a problem with that but at this point of kind of don’t want to “break the chain”.
The problem is, I worry that my posts aren’t particularly interesting or exciting at times, because I’m often reaching to find an interesting topic to talk about. Especially since I’m really just a casual player these days.
So I might cut down back to just blogging every other day or so. Or I might not. I’m not sure yet.
If you have any thoughts on this issue, lemme know! (I don’t mind continuing to chatter away about nothing, of course. )
I’ve played a lot of classes in WoW fairly extensively. Hunter, of course, and druid. Recently I’ve been putting a lot of time into my mage and paladin. In the past I’ve leveled a warlock up to the 60s, a rogue up to the 40s, and a warrior into the 30s or so.
But you know what class I never did figure out?
Nothing against them, mind.
But anytime I’ve ever tried to play one, I get confused. They have totems, I think? And… thundering and lightning (very very frighting)? Do they even do the totems and lightning thing anymore? Who knows!
Very peculiar. Very peculiar indeed.
Granted, there’s a very good chance that they’ve changed considerably since the last time I tried to play one (which would’ve been like, eight years ago or something.) But the fact remains: I’ve never gotten a shaman past level ten. I’ve gotten everything else past level ten. I’ve even gotten a monk past level ten.
(I might be more inspired if blood elves could be shamans. I mean, uh, just saying.)
(Also it has occurred to me now that I’ve never gotten a Death Knight past, like, level 60. So, I guess there’s at least one more class out there that I don’t understand!)
Most of my favorite hunter armor sets are from TBC (Demon Stalker, Sunwell set, etc.) , but Vanilla had Cryptstalker Armor, and let me tell you, that’s something I’ve long drooled over. It just looks so neat! And it turns you into a bug!
But I’d also acknowledged to myself that it was probably a set I’d never own. Vanilla Naxx disappeared into the Twisting Nether before it was solo’able (the closest I came was going in there with a group of friends in TBC and still being unable to pass the first trash pull), and with its relaunch for WotLK, the original armor went with it.
But yesterday I found the spaulders on the Black Market Auction House.
I hemmed and hawed for a bit before plunking down 10k gold on it (hey, you make a ton of money in WoD, right?) I logged in again right before bedtime to discover that I’d been outbid, so I went and made another bid. I went to bed figuring I’d probably be outbid (again), and in fact forgot about the whole thing entirely until I woke up this morning to a surprise in my mailbox:
Cryptstalker Spauders are now mine, the first piece of a dream I’ve had since I first saw that set.
It’ll probably take several months to collect the full thing. I might not even ever complete it.
So now we have a little while to wait until the next expansion. How long? Not sure yet. But, I can’t lie, I’m fine with a bit of a lull.
I know many people will probably disagree with me, but for a while I actually felt like WoD was going kind of fast. Oh here’s Highmaul! Oh here’s Blackrock Foundry! Oh here’s Hellfire Citadel and a whole new zone! I kind of felt like every time I got caught up on something, a new thing opened up before I could finish whatever previous thing I was working on. And you know, that was fine back when I was raiding and doing hardcore stuff back in TBC and WotLK.
But these days, I’m playing a lot more casually. As such, I enjoy lulls between content. It gives me time to do casual things (like play alts), or even better, play other video games for a bit.
So yeah. So long as we don’t get eleven months or whatever the last lull was, I think I’m good.
(Granted, I am excited for Legion. Elves! Elves everywhere!)
I said I was going to talk about it, so here we go: Grim Dawn is an ARPG (think Diablo) that is currently in early access. That means it’s unfinished. But don’t let that scare you away! For an unfinished game, there’s a lot to do and a lot to love.
When it comes to the basic gameplay, Grim Dawn is Diablo but with a different set of paint: Lovecraftian monsters rather than demons, and a sort of vague Victorian/Edwardian setting. Now seeing as I love ARPGs, I’d be sold on that alone, but what I really like about Grim Dawn is the talent point system.
You get a talent tree much like you do in other RPGs, but Grim Dawn kind of has this unique system where also have to put points in a basic skill bar in order to unlock better spells and abilities. It’s tough to explain in words alone, but the result is that leveling and talents feels really proactive.
Also… you can multiclass! So if you want to be a mage and also a huge warrior type, you can be both. At the same time. You can mix and match your talents from both classes you pick, and that, again, gives you a lot of choice when it comes to your chosen playstyle.
Overall I just find Grim Dawn to be delightfully fun to play and I’m excited to see what the final version is like.
Oh, and it’s based on a very similar title called Titan Quest, which I have yet to play but which I have heard amazing things about. So, there’s also that!
One of the things that I find really fun about new expansions is the evolution of the login screen.
The classic screen was the Dark Portal, and you know, after three Dark Portals… I’m still not sick of it. I like the Dark Portal. It’s iconic and it feels like you’re stepping into another world (of Warcraft.)
Picking a favorite is tough. I might have to go with TBC for maximum nostalgia (and Dark Portals). Although, who can forget Wrath and its big dragon roar?
There probably won’t be a Dark Portal involved in Legion, but who knows, I guess!