BlizzCon is currently halfway over, and of course, a lot of goodies and news have already made their way to us. (MMO-Champ has some good wrapups.)
Here are a couple of the things that stick out to me:
- More “open world” style questing, including zones that scale to your level so you can do them in any order.
- Diablo 3 inspired “bounty” system for daily quests
- Diablo 3 rift-inspired dungeon challenges
- Diablo 3 inspired transmog system (including tabards, which I am EXTREMELY happy about!)
As you can see, there’s a… lot of Diablo 3 going on. And you know what? I’m fine with that. In fact, I’m pretty happy with it. I think Diablo 3 is a great game to look at when it comes to thinking about what makes a good, intriguing “endgame”. Even long after you finish the main http://premier-pharmacy.com/product-category/erectile-dysfunction/ story quest in Diablo 3, and long after you hit max level, you’re still running for Paragon levels, tier sets, legendaries for the Cube, and so on.
I do find it very interesting that WoW is definitely looking outside the MMO genre for inspiration. Some people may not like that idea so much but I think it’s a great idea. I recently read a great article about the making of Diablo 2; the devs pulled ideas from games like Civilization (which really is nothing like Diablo) and the result was a great game. I hope the same thing happens here with WoW.
I’m really excited for Legion overall. A lot of the new ideas that are being thrown around are really good ones. What do you guys think?